Weeks 12-16 in a 16-week course.
Note: Students already had units covering image and audio creation.
Week 12:
Day 1: Discussion of video games
Day 2: Read Manovich’s “The Language of Cultural Interfaces”; choosing a venue/interface logics
Weekend tasks: Read Fogg’s “Persuasive Technology”
Week 13:
Day 1: Workshop projects
Day 2: Project proposal due
Week 14:
Day 1: Workshop projects
Day 2: Draft of project due (e.g., storyboard, textual description, mockup, etc.); Workshop projects
Week 15:
Day 1: Workshop projects
Day 2: Workshop projects
Week 16:
Day 1: Workshop projects
Day 3: Projects due