Semiotic Domains (a game) (7.1)

By Krystel Baker – Indiana University

Click here to download and play the game
Project Note: This project can only be accessed on a PC due to its file type.
Accessibility Statement

This project explores James Paul Gee’s Semiotic Domains Principle, which he situates as one of the 36 good learning principles found in video games. But rather than merely providing a written explanation or an interesting infographic of the principle, this project is a short video game that offers a game-play experience as a way of understanding the principle itself.

Response 1: Jasmine Mulliken
Response 2: Wendi Sierra
Student Reflection: Krystel Baker
Instructor Reflection: Justin Hodgson

Course Assignment